Understanding the Open in Open Source (Activity)

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__NOTOC__
 
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An "Activity" is the smallest unit of learning and could be an assignment, homework, in-class activity, or other learning activity.
 
== Directions for Using This Template ==
 
The template below contains sections which describe the items that should be included when creating an activity. To use this template:
 
* Create a new page with the word "Activity" in the name. Please try to use a short, descriptive name.
 
* Fill in the sections below according to the instructions. Feel free to copy the source for this template into your new page.
 
* Categorize the page as "Category:Learning Activity". Look at the source for an existing activity to see the syntax.
 
* Also categorize the page under one or more of the subcategories found at http://foss2serve.org/index.php/Learning_Activities
 
* Note that feedback to the author(s) of the activity regarding usage or suggestions for enhancements can be included via the '''Discussion''' tab (upper left of the page).
 
 
== TEMPLATE ==
 
 
{| border="1"
 
{| border="1"
 
|-  
 
|-  
|'''Title''' || Name of the activity
+
|'''Title''' || Understanding the 'Open' in Open Source
 
|-
 
|-
|'''Overview''' || High level description of what the student will do
+
|'''Overview''' || The student will explore the meaning of 'openness' from a broad perspective and be introduced to the idea of a humanitarian free and open source project (HFOSS).
 
|-  
 
|-  
|'''Prerequisite Knowledge''' || What topics and tools does the student need to know prior to beginning this activity?
+
|'''Prerequisite Knowledge''' || None
 
|-
 
|-
|'''Learning Objectives''' || What should the student be able to do after completing this activity?
+
|'''Learning Objectives''' ||  
 +
#    Students state the difference between open source and proprietary software.
 +
# Students identify how open source principles apply to other groups.
 +
# Students summarize the difference between FOSS and HFOSS projects.
 
|}
 
|}
  
 
=== Background: ===
 
=== Background: ===
Is there background reading material?
+
This activity works nicely as a first introduction to openness and open source software. It is intended to be a homework assignment and will provide the necessary background for an in-class discussion on basic open source concepts.
  
Are there other activities the student should have done first?
+
=== Directions: ===
 +
Use the Web resources provided (and links from these pages) to answer the following questions. Your answers must be typed and can be in MS Word, pdf or rtf format. All answers should be formed using complete sentences and should be in your own words (do not copy and paste answers from the websites provided).
  
What is the rationale for this activity?
+
: '''Go to [http://opensource.com/resources/what-open-source http://opensource.com/resources/what-open-source] to find answers the following questions:'''
 
+
# What is meant by the open source way?  
Include helpful hints to faculty here.
+
# How do open source licenses differ from proprietary licenses?
 
+
# Open source software is important to everyone, even if you are not a programmer. Give two examples that show how open source software benefits someone other than a programmer.
=== Directions: ===
+
# Give two examples that explain why programmers prefer using open source software.
What should the student do?
+
# The ‘free’ in free and open source software doesn’t mean free of charge. This is only one of the misconceptions many have about free and open source software. Briefly describe the 6 misconceptions (click the common misconception link).
 +
# How do open source software principles apply “beyond software”?
 +
#; Go to [http://hechingerreport.org/content/computer-coding-can-increase-engagement-provide-purpose-learning_17457/ http://hechingerreport.org/content/computer-coding-can-increase-engagement-provide-purpose-learning_17457] to find answers to the following questions:
 +
# How do FOSS and HFOSS differ?
 +
# Provide a response to the author’s stance that HFOSS “can increase engagement, provide a purpose for learning.” Do you agree or disagree? Please provide a compelling argument as to why you agree or disagree.
  
 
=== Deliverables: ===
 
=== Deliverables: ===
What will the student hand in?
+
The document containing the answers to the questions.
  
=== Assessment: ===
 
How will the activity be graded?
 
 
How will learning will be measured? Ideally, there should be a way to measure each of the objectives described above.
 
  
How will feedback to the student be determined?
+
==Notes for Instructors==
  
Include sample assessment questions/rubrics. Feel free to indicate that the activity itself is not graded, however it would be helpful to include any questions that might be used at a later date to interpret learning, for example on a quiz or exam.
 
  
The form of the assessment is expected to vary by assignment. One possible format is the table:
+
=== Assessment: ===
{| border="1" class="wikitable"
+
This activity is expected to be a homework assignment, which may or may not be graded.
! Criteria
+
! Level 1 (fail)
+
! Level 2 (pass)
+
! Level 3 (good)
+
! Level 4 (exceptional)
+
|-
+
| '''Criterion 1...'''
+
|
+
|
+
|
+
|
+
  
|-
+
Student learning can be measured via quiz/exam questions that elicit the students understanding of the specified objectives.
| '''Criterion 2...'''
+
|
+
|
+
|
+
|
+
 
+
|}
+
 
+
=== Comments: ===
+
What should the instructor know before using this activity?
+
 
+
What are some likely difficulties that an instructor may encounter using this activity?
+
  
 
=== Additional Information: ===
 
=== Additional Information: ===
 
{| border="1"
 
{| border="1"
 
|-  
 
|-  
|'''ACM Knowledge Area/Knowledge Unit''' || What ACM Computing Curricula 2013 knowledge area and units does this activity cover? [[ACM_Body_of_Knowledge]]
+
|'''ACM Knowledge Area/Knowledge Unit''' || [https://www.acm.org/education/CS2013-final-report.pdf#page=195 Social Issues and Professional Practice - SP/Intellectual Property]
 
|-
 
|-
|'''ACM Topic''' || What specific topics are addressed? The Computing Curriucula 2013 provides a list of topics in Appendix A - The Body of Knowledge (page 58) - https://www.acm.org/education/CS2013-final-report.pdf
+
|'''ACM Topic''' || Foundations of the Open Source Movement
 
|-
 
|-
|'''Level of Difficulty''' || Is this activity easy, medium or challenging?
+
|'''Level of Difficulty''' || Easy
 
|-
 
|-
|'''Estimated Time to Completion''' ||  How long should it take for the student to complete the activity?
+
|'''Estimated Time to Completion''' ||  1 hour
 
|-
 
|-
|'''Materials/Environment''' || What does the student need?  Internet access, IRC client, Git Hub account, LINUX machine, etc.?
+
|'''Materials/Environment''' || Internet access
 
|-
 
|-
|'''Author(s)''' || Who wrote this activity?
+
|'''Author(s)''' || Darci Burdge
 
|-
 
|-
|'''Source''' || Is there another activity on which this activity is based?  If so, please provide a link to the original resource.
+
|'''Source''' || Darci Burdge
 
|-
 
|-
|'''License''' || Under which license is this material made available? (http://creativecommons.org/licenses/)
+
|'''License''' || CC-BY-SA
 
|}
 
|}
 
=== Suggestions for Open Source Community: ===
 
Suggestions for an open source community member who is working in conjunction with the instructor.
 
  
 
=== Feedback: ===
 
=== Feedback: ===
Line 106: Line 73:
  
 
[[Category: Learning_Activity]]
 
[[Category: Learning_Activity]]
[[Category: LEARNING_ACTIVITY_SUBCATEGORY]]
+
[[Category: CS1]]
 +
[[Category: CS2]]
 +
[[Category: Good Draft]]

Revision as of 17:40, 8 March 2017

Title Understanding the 'Open' in Open Source
Overview The student will explore the meaning of 'openness' from a broad perspective and be introduced to the idea of a humanitarian free and open source project (HFOSS).
Prerequisite Knowledge None
Learning Objectives
  1. Students state the difference between open source and proprietary software.
  2. Students identify how open source principles apply to other groups.
  3. Students summarize the difference between FOSS and HFOSS projects.

Background:

This activity works nicely as a first introduction to openness and open source software. It is intended to be a homework assignment and will provide the necessary background for an in-class discussion on basic open source concepts.

Directions:

Use the Web resources provided (and links from these pages) to answer the following questions. Your answers must be typed and can be in MS Word, pdf or rtf format. All answers should be formed using complete sentences and should be in your own words (do not copy and paste answers from the websites provided).

Go to http://opensource.com/resources/what-open-source to find answers the following questions:
  1. What is meant by the open source way?
  2. How do open source licenses differ from proprietary licenses?
  3. Open source software is important to everyone, even if you are not a programmer. Give two examples that show how open source software benefits someone other than a programmer.
  4. Give two examples that explain why programmers prefer using open source software.
  5. The ‘free’ in free and open source software doesn’t mean free of charge. This is only one of the misconceptions many have about free and open source software. Briefly describe the 6 misconceptions (click the common misconception link).
  6. How do open source software principles apply “beyond software”?
    Go to http://hechingerreport.org/content/computer-coding-can-increase-engagement-provide-purpose-learning_17457 to find answers to the following questions
  7. How do FOSS and HFOSS differ?
  8. Provide a response to the author’s stance that HFOSS “can increase engagement, provide a purpose for learning.” Do you agree or disagree? Please provide a compelling argument as to why you agree or disagree.

Deliverables:

The document containing the answers to the questions.


Notes for Instructors

Assessment:

This activity is expected to be a homework assignment, which may or may not be graded.

Student learning can be measured via quiz/exam questions that elicit the students understanding of the specified objectives.

Additional Information:

ACM Knowledge Area/Knowledge Unit Social Issues and Professional Practice - SP/Intellectual Property
ACM Topic Foundations of the Open Source Movement
Level of Difficulty Easy
Estimated Time to Completion 1 hour
Materials/Environment Internet access
Author(s) Darci Burdge
Source Darci Burdge
License CC-BY-SA

Feedback:

Feedback to the author(s) of the activity regarding usage or suggestions for enhancements can be included via the Discussion tab (upper left of the page).


This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License

CC license.png

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