FOSS Community Structures (Activity)
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We refer to FOSS culture or community (singular), but every project is its own community, | We refer to FOSS culture or community (singular), but every project is its own community, | ||
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This is a classroom POGIL activity, so all teams should complete it in class with correct answers. | This is a classroom POGIL activity, so all teams should complete it in class with correct answers. | ||
Thus, the activity is typically not graded, but there might be related quiz or exam questions later. | Thus, the activity is typically not graded, but there might be related quiz or exam questions later. | ||
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=== Suggestions for Open Source Community === | === Suggestions for Open Source Community === | ||
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{{Learning Activity Info | {{Learning Activity Info | ||
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− | * [[SE Software Project Management]] (structure & roles in typical FOSS communities) | + | * [[:Category:SE Software Project Management|SE Software Project Management]] (structure & roles in typical FOSS communities) |
− | * [[SP Economies of Computing]] (motivations of FOSS developers) | + | * [[:Category:SP Economies of Computing|SP Economies of Computing]] (motivations of FOSS developers) |
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[[Category:Culture and Intellectual Property]] | [[Category:Culture and Intellectual Property]] | ||
[[Category:Introduction]] | [[Category:Introduction]] | ||
+ | [[Category:SE Software Project Management]] | ||
+ | [[Category:SP Economies of Computing]] | ||
[[Category:Information Processing]] | [[Category:Information Processing]] | ||
[[Category:Teamwork]] | [[Category:Teamwork]] | ||
− | [[Category:Ready | + | [[Category:Ready to Use]] |
Latest revision as of 12:23, 15 October 2018
Overview
Title |
FOSS Community Structures (Activity) |
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Overview |
We refer to FOSS culture or community (singular), but every project is its own community, and has its own rules, processes, and norms. This POGIL activity explores some elements, structures, and principles that are common across many (not all) FOSS and HFOSS communities. |
Prerequisites |
None |
Learning Objectives |
After successfully completing this activity, the learner should be able to:
|
Process Skills Practiced |
Background, Directions, Deliverables
See details in the Student version of the POGIL activity.
Notes for Instructors
See details in the Teacher version of the POGIL activity.
Assessment
- How will the activity be graded?
- How will learning will be measured? Ideally, there should be a way to measure each of the objectives described above.
- How will feedback to the student be determined?
This is a classroom POGIL activity, so all teams should complete it in class with correct answers. Thus, the activity is typically not graded, but there might be related quiz or exam questions later.
Suggestions for Open Source Community
N/A
Additional Information
ACM BoK Area & Unit(s) |
|
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ACM BoK Topic(s) |
|
Difficulty |
easy |
Estimated Time to Complete |
1 hour |
Environment / Materials |
paper activity (1-2 per team or 1 per student) or Google Doc activity (1 per team) |
Author(s) | |
Source |
http://cspogil.org/Software+Engineering (for sample version) |
License |
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License |