FOSS Community Structures (Activity)
Overview
Title |
FOSS Community Structures (Activity) |
---|---|
Overview |
We refer to FOSS culture or community (singular), but every project is its own community, and has its own rules, processes, and norms. This POGIL activity explores some elements, structures, and principles that are common across many (not all) FOSS and HFOSS communities. |
Prerequisites |
None |
Learning Objectives |
After successfully completing this activity, the learner should be able to:
|
Process Skills Practiced |
Background, Directions, Deliverables
See details in the Student version of the POGIL activity.
Notes for Instructors
See details in the Teacher version of the POGIL activity.
Assessment
- How will the activity be graded?
- How will learning will be measured? Ideally, there should be a way to measure each of the objectives described above.
- How will feedback to the student be determined?
This is a classroom POGIL activity, so all teams should complete it in class with correct answers. Thus, the activity is typically not graded, but there might be related quiz or exam questions later.
Comments
- What should the instructor know before using this activity?
- What are some likely difficulties that an instructor may encounter using this activity?
See details in the Teacher version of the POGIL activity.
Suggestions for Open Source Community
N/A
Additional Information
ACM BoK Area & Unit(s) |
|
---|---|
ACM BoK Topic(s) |
|
Difficulty |
easy |
Estimated Time to Complete |
1 hour |
Environment / Materials |
paper activity (1-2 per team or 1 per student) or Google Doc activity (1 per team) |
Author(s) | |
Source |
http://cspogil.org/Software+Engineering (for sample version) |
License |
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License |