User:Mscott

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Dr Michael Scott joins the Games Academy as senior lecturer in Computing and Creative App Development, leading Falmouth’s first-ever BSc(Hons) course in Computing for Games as well as an innovative distance-learning MA in Creative App Development. Furthermore, as an internationally-recognised researcher, Michael leverages the skills and experience he developed reading computer science and digital games theory to investigate: game procedurality; accessible game interfaces; game jams; and game-inspired pedagogical approaches. He is particularly interested in how lusory perspectives could be used to teach computer programming, having completed a PhD in this area, and can often be found experimenting with multimedia-based instructional technology to enrich the learning experiences of his students.
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== Michael "Adrir" Scott, BSc(Hons) MA PhD ==
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'''Dr Michael Scott''' is a senior lecturer in Computing and Creative App Development at Falmouth University's Games Academy, leading Falmouth’s first-ever BSc(Hons) course in Computing for Games as well as an innovative distance-learning MA in Creative App Development. Furthermore, as an internationally-recognised researcher, Michael leverages the skills and experience he developed reading computer science and digital games theory to investigate: game procedurality; accessible game interfaces; game jams; and game-inspired pedagogical approaches. He is particularly interested in how lusory perspectives could be used to teach computer programming, having completed a PhD in this area, and can often be found experimenting with multimedia-based instructional technology to enrich the learning experiences of his students.
  
 
Previously, Michael worked at Emotional Robots during the development of iOS title Warm Gun, one of the first Unreal-based FPS games on the platform. After its release in 2011, he joined Brunel University London, where he taught Computer Science (Digital Media & Games). While there, he also worked on several international research projects, including: P://SHIFT, examining the potential of transformed identity in games to enrich of programming self-concept (EPSRC Doctoral Training Centre); VERITAS (European Union FP7 Project), developing virtual users and simulation tools for the analysis of interfaces designed for infotainment and other purposes; iSEE at Maiden Castle (UK Technology Strategy Board), focusing on creating an entertaining and personalised tour app for Maiden Castle in Dorchester; and ROSE (National Research Foundation of Singapore), exploring the potential influences of personality and culture on multimedia perception of quality.
 
Previously, Michael worked at Emotional Robots during the development of iOS title Warm Gun, one of the first Unreal-based FPS games on the platform. After its release in 2011, he joined Brunel University London, where he taught Computer Science (Digital Media & Games). While there, he also worked on several international research projects, including: P://SHIFT, examining the potential of transformed identity in games to enrich of programming self-concept (EPSRC Doctoral Training Centre); VERITAS (European Union FP7 Project), developing virtual users and simulation tools for the analysis of interfaces designed for infotainment and other purposes; iSEE at Maiden Castle (UK Technology Strategy Board), focusing on creating an entertaining and personalised tour app for Maiden Castle in Dorchester; and ROSE (National Research Foundation of Singapore), exploring the potential influences of personality and culture on multimedia perception of quality.
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[[Category:POSSE 2017-07]]
 
[[Category:POSSE 2017-07]]
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== FOSS Field Trip ==
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=== GitHub ===
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==== Educational Repositories ====
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1. 13,464 repository results
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2. Time/Date of recent commits: https://github.com/nodejs/education/graphs/commit-activity
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==== Humanitarian Repositories ====
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1. 303 repository results
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2. The latest release from January 2015 via pull request (https://github.com/HTBox/crisischeckin/pull/240); most recent merge to the master branch being April 2017 (https://github.com/HTBox/crisischeckin/pull/702).
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==== Crisis Management Repositories ====
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1. 18 repository results
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=== OpenHub ===
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==== Educational Repositories ====
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1. 3,470 projects, across 347 pages
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2. KDE Education is '''not''' on GitHub
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3. 4 similar projects: KStars, Step, KmPlot and Kig
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4. Code statis including lines, lanuages, etc; activity stats, like commits per month, etc.; community stats, such as contributors per month, most recent contributors, etc...
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==== Humanitarian & Crisis Management Repositories ====
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1. 40 projects, across 4 pages (humanitarian) and 20 projects, across 2 pages (crisis management)
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2. Many have 0 lines of code, or are several years since last commit
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==== Organisations ====
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1. Information on organisations including type, size, projects, affiliates, 30-day commits, etc: https://www.openhub.net/explore/orgs
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=== OpenMRS ===
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==== On OpenHub ====
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1. OpenMRS Core last commit about 2 months ago (17th April): https://www.openhub.net/p/openmrs/commits/summary
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==== On GitHub ====
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1. OpenMRS Core last commit about 6 days ago (30th May): https://github.com/openmrs/openmrs-core/commit/88cc0231d2a741625c5e7fa8fdb8d948b3b25bc5
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=== GitHub vs OpenHub ===
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1. OpenHub seems to be taking snapshots of registered repositories which may mean it is not up to date, or those sources become lost/inaccessible/stale/etc. OutHub has much broader reach than just GitHub and clearly showcases key organisations in open source. GitHub is repository orientated, and makes it easy to see forks of relevant projects. Seems to be more up-to-day since files are actually hosted by GitHub. More search results.

Revision as of 15:35, 5 June 2017

Contents

Michael "Adrir" Scott, BSc(Hons) MA PhD

Dr Michael Scott is a senior lecturer in Computing and Creative App Development at Falmouth University's Games Academy, leading Falmouth’s first-ever BSc(Hons) course in Computing for Games as well as an innovative distance-learning MA in Creative App Development. Furthermore, as an internationally-recognised researcher, Michael leverages the skills and experience he developed reading computer science and digital games theory to investigate: game procedurality; accessible game interfaces; game jams; and game-inspired pedagogical approaches. He is particularly interested in how lusory perspectives could be used to teach computer programming, having completed a PhD in this area, and can often be found experimenting with multimedia-based instructional technology to enrich the learning experiences of his students.

Previously, Michael worked at Emotional Robots during the development of iOS title Warm Gun, one of the first Unreal-based FPS games on the platform. After its release in 2011, he joined Brunel University London, where he taught Computer Science (Digital Media & Games). While there, he also worked on several international research projects, including: P://SHIFT, examining the potential of transformed identity in games to enrich of programming self-concept (EPSRC Doctoral Training Centre); VERITAS (European Union FP7 Project), developing virtual users and simulation tools for the analysis of interfaces designed for infotainment and other purposes; iSEE at Maiden Castle (UK Technology Strategy Board), focusing on creating an entertaining and personalised tour app for Maiden Castle in Dorchester; and ROSE (National Research Foundation of Singapore), exploring the potential influences of personality and culture on multimedia perception of quality.

Michael is also an associate editor for the Press Start Journal, sits on the Program Committee for the International Conference on Game Jams and Hackathons, is a reviewer for several prestigious academic conferences including SIGCSE and SIGCHI, is the senior examiner for Computing and Information Systems at the ABMA, and is the administrator for the community website at Game Career Guide.

For more information, see:

- University Homepage [1]

- ResearchGate Profile [2]

FOSS Field Trip

GitHub

Educational Repositories

1. 13,464 repository results

2. Time/Date of recent commits: https://github.com/nodejs/education/graphs/commit-activity

Humanitarian Repositories

1. 303 repository results

2. The latest release from January 2015 via pull request (https://github.com/HTBox/crisischeckin/pull/240); most recent merge to the master branch being April 2017 (https://github.com/HTBox/crisischeckin/pull/702).

Crisis Management Repositories

1. 18 repository results

OpenHub

Educational Repositories

1. 3,470 projects, across 347 pages

2. KDE Education is not on GitHub

3. 4 similar projects: KStars, Step, KmPlot and Kig

4. Code statis including lines, lanuages, etc; activity stats, like commits per month, etc.; community stats, such as contributors per month, most recent contributors, etc...

Humanitarian & Crisis Management Repositories

1. 40 projects, across 4 pages (humanitarian) and 20 projects, across 2 pages (crisis management)

2. Many have 0 lines of code, or are several years since last commit

Organisations

1. Information on organisations including type, size, projects, affiliates, 30-day commits, etc: https://www.openhub.net/explore/orgs

OpenMRS

On OpenHub

1. OpenMRS Core last commit about 2 months ago (17th April): https://www.openhub.net/p/openmrs/commits/summary

On GitHub

1. OpenMRS Core last commit about 6 days ago (30th May): https://github.com/openmrs/openmrs-core/commit/88cc0231d2a741625c5e7fa8fdb8d948b3b25bc5

GitHub vs OpenHub

1. OpenHub seems to be taking snapshots of registered repositories which may mean it is not up to date, or those sources become lost/inaccessible/stale/etc. OutHub has much broader reach than just GitHub and clearly showcases key organisations in open source. GitHub is repository orientated, and makes it easy to see forks of relevant projects. Seems to be more up-to-day since files are actually hosted by GitHub. More search results.

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