User:RHochberg

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|The description here of the ways to contribute is much more developer-centered. At Sugar Labs, they described higher-level categories of participation (educator, evangelist, programmer...) whereas here at Sahana, it seems to be mostly hardcore developers, designers and testers that they want. An exception is Outreach, which could draw on the talents of artists and communicators.
 
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Revision as of 19:45, 13 November 2016

Robert Hochberg teaches at the University of Dallas, and directs the computer science program there.

My research area is computational mathematics --- developing algorithms and theory to solve problems. My latest two papers:

are typical of the type of research that I've been doing lately.

Regarding teaching, what I most want for my students is for them to be able to think and reason logically in order to be excellent problem solvers, assisted by computer technology. Whether it's a computer vision or operating systems class, my focus is on the underlying principles rather than any particular technology. Technologies come and go, but design principles that are good now will be good for a long time.

The University of Dallas is a small, private liberal arts school with about 1300 undergraduate students. Our CS major is in its 5th year. Our school has a large Core Curriculum that all students must take, which leaves not too much room for computer science classes.

This creates an interesting difficulty: We have no room to require all students to take courses such as Software Engineering, Databases or Networking. Instead, we have used projects such as High Performance Computing and Computer Vision as a vehicle to introduce these ideas. HFOSS, in particular the MouseTrap project, will be another way to supplement our students' learning. But more than just being another way, it is probably going to be a better way. Our school tends to attract students who want to make the world a better place.

Guided Tour of Sugar Labs
Roles for My Students Probably developer, since my students are mostly CS students. There might be some designers among them.
Bug Tracking Bugs come in two types: defect and enhancement. They seem to go through a process of being new, assigned and accepted by a developer. They also have normal or high priority. Clicking on the bug text reveals So Much information about the bug.
Last commit March 10, 2014.
Schedule Each release comports with the previous roadmap description, and the new roadmap sets concrete goals for the next release.

(| class="wikitable" |+Guided Tour of the Sahana Eden Project |- |Contributors |The description here of the ways to contribute is much more developer-centered. At Sugar Labs, they described higher-level categories of participation (educator, evangelist, programmer...) whereas here at Sahana, it seems to be mostly hardcore developers, designers and testers that they want. An exception is Outreach, which could draw on the talents of artists and communicators. |- |}

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